In the year 2310, humanity lives alongside supernatural powers, ancient bloodlines, enhanced humans, magical technology, monsters, gods, and rival factions. Power comes from natural and bloodline abilities, training, combat experience, faction benefits, weapons, Fusion abilities, blessings, Sacred Weapons, Ancient Weapons, and M.B.S. Cards ranked through five-star progressions from Regular to God, Limbanant, and Devil. M.B.S. Binders store cards, missions, statistics, and decks, while the developing Binder’s Web connects faction jobs and quests. Official factions compete for licenses, points, badges, political influence, and survival. The oldest and highest-ranked faction is the Silver God Clan, whose unresolved history includes the vanished warlord Darr, the murdered former head Harana Elements, the disappearance of Silvia Elements, and the mysterious origins of Silver’s fused Spirit Resonance ability. Ancient Weapons may contain God Seeds capable of beginning an ascension into godhood or devilhood, but the required steps remain unknown.